Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a teaching tool for introductory computing. It uses 3D graphics and a drag-and-drop interface to facilitate a more engaging, less frustrating first programming experience.
Alice is a teaching tool designed as a revolutionary approach to teaching and learning introductory programming concepts. The Alice team has developed instructional materials to support students and teachers in using this new approach. Resources include textbooks, lessons, sample syllabuses, test banks, and more. Other authors have generously joined our efforts, creating additional textbooks.
The http://www.alice.org/ 3D programming language may be a good place to start.
Alice is a freely available tool designed to be a first exposure to object-oriented programming. It lets you learn fundamental programming concepts in the context of creating animated movies and video games. In Alice, 3D objects–people, animals, vehicles, and the like–populate a virtual world and you create programs to animate the objects.
In Alice’s interactive interface, students drag and drop graphic tiles to create a program, where the instructions correspond to standard statements in a production oriented programming language, such as Java, C++, and C#. Alice allows students to immediately see how their animation programs run, enabling them to easily understand the relationship between the programming statements and the behavior of objects in their animation. By manipulating the objects in their virtual world, students gain experience with all the programming constructs typically taught in an introductory programming course.
Learn about the Alice interface and how to start creating your own worlds.
http://www.alice.org/index.php?page=what_is_alice/what_is_alice
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